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Amiga Plus 1997 #1
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Amiga Plus CD - 1997 - No. 01.iso
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programmierung
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mesa-1.2.8
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windows
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winmesa.mak
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Makefile
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1996-05-27
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15KB
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458 lines
ORIGIN = Symantec C++
ORIGIN_VER = Version 7.00
VERSION = DEBUG
!IFDEF SUB_DEBUG
DEBUG = $(SUB_DEBUG)
NDEBUG = !$(SUB_DEBUG)
!ELSE
DEBUG = 1
NDEBUG = 0
!ENDIF
PROJ = winmesa
APPTYPE = WIN32 LIB
PROJTYPE = LIB
CC = SC
CPP = SPP
MAKE = SMAKE
RC = RCC
HC = HC31
ASM = SC
DISASM = OBJ2ASM
LNK = LINK
DLLS =
HEADERS = ..\src\context.h ..\src\quickpol.h ..\src\wmesap.h \
..\include\gl\gl.h ..\include\gl\wmesa.h ..\src\scissor.h ..\src\blend.h \
..\src\alpha.h ..\src\logic.h ..\src\enable.h ..\src\drawpixe.h \
..\src\copypixe.h ..\src\bitmap.h ..\src\attrib.h ..\src\accum.h \
..\src\interp.h ..\src\bresenha.h ..\src\dither.h ..\src\texture.h \
..\src\polygons.h ..\src\points.h ..\src\lines.h ..\src\light.h \
..\src\fog.h ..\src\draw.h ..\src\stencil.h ..\src\span.h \
..\src\depth.h ..\src\eval.h ..\src\xform.h ..\src\vb.h \
..\src\clip.h ..\src\pixel.h ..\src\pb.h ..\src\feedback.h \
..\src\macros.h ..\src\list.h ..\src\dd.h ..\src\config.h \
..\include\gl/gl.h d:\sc\include\stdlib.h d:\sc\include\string.h d:\sc\include\assert.h \
d:\sc\include\stdio.h d:\sc\include\math.h d:\sc\include\windows.h d:\sc\include\win32\scdefs.h \
d:\sc\include\win32\windows.h d:\sc\include\excpt.h d:\sc\include\stdarg.h d:\sc\include\windef.h \
d:\sc\include\win32\windef.h d:\sc\include\winnt.h d:\sc\include\win32\winnt.h d:\sc\include\ctype.h \
d:\sc\include\win32\pshpack4.h d:\sc\include\win32\poppack.h d:\sc\include\win32\pshpack1.h d:\sc\include\winbase.h \
d:\sc\include\win32\winbase.h d:\sc\include\winerror.h d:\sc\include\win32\winerror.h d:\sc\include\wingdi.h \
d:\sc\include\win32\wingdi.h d:\sc\include\win32\pshpack2.h d:\sc\include\winuser.h d:\sc\include\win32\winuser.h \
d:\sc\include\winnls.h d:\sc\include\win32\winnls.h d:\sc\include\wincon.h d:\sc\include\win32\wincon.h \
d:\sc\include\winver.h d:\sc\include\win32\winver.h d:\sc\include\winreg.h d:\sc\include\win32\winreg.h \
d:\sc\include\winnetwk.h d:\sc\include\win32\winnetwk.h d:\sc\include\cderr.h d:\sc\include\win32\cderr.h \
d:\sc\include\dde.h d:\sc\include\win32\dde.h d:\sc\include\ddeml.h d:\sc\include\win32\ddeml.h \
d:\sc\include\dlgs.h d:\sc\include\win32\dlgs.h d:\sc\include\lzexpand.h d:\sc\include\win32\lzexpand.h \
d:\sc\include\mmsystem.h d:\sc\include\win32\mmsystem.h d:\sc\include\nb30.h d:\sc\include\win32\nb30.h \
d:\sc\include\rpc.h d:\sc\include\win32\rpc.h d:\sc\include\win32\rpcdce.h d:\sc\include\win32\rpcdcep.h \
d:\sc\include\win32\rpcnsi.h d:\sc\include\win32\rpcnterr.h d:\sc\include\shellapi.h d:\sc\include\win32\shellapi.h \
d:\sc\include\winperf.h d:\sc\include\win32\winperf.h d:\sc\include\winsock.h d:\sc\include\win32\winsock.h \
d:\sc\include\commdlg.h d:\sc\include\win32\commdlg.h d:\sc\include\drivinit.h d:\sc\include\win32\drivinit.h \
d:\sc\include\winspool.h d:\sc\include\win32\winspool.h d:\sc\include\ole2.h d:\sc\include\win32\ole2.h \
d:\sc\include\win32\pshpack8.h d:\sc\include\objerror.h d:\sc\include\win32\objerror.h d:\sc\include\objbase.h \
d:\sc\include\win32\objbase.h d:\sc\include\rpcndr.h d:\sc\include\win32\rpcndr.h d:\sc\include\win32\rpcnsip.h \
d:\sc\include\win32\cguid.h d:\sc\include\oleauto.h d:\sc\include\win32\oleauto.h d:\sc\include\winsvc.h \
d:\sc\include\win32\winsvc.h c:\wing\include\wing.h
DEFFILE = winmesa.def
!IF $(DEBUG)
OUTPUTDIR = \mesa\windows
!IF EXIST (\mesa\windows)
CREATEOUTPUTDIR =
!ELSE
CREATEOUTPUTDIR = if not exist $(OUTPUTDIR)\*.* md $(OUTPUTDIR)
!ENDIF
TARGETDIR = \mesa\windows
!IF EXIST (\mesa\windows)
CREATETARGETDIR =
!ELSE
CREATETARGETDIR = if not exist $(TARGETDIR)\*.* md $(TARGETDIR)
!ENDIF
LIBS =
CFLAGS = -J -mn -C -D_WINDOWS -S -s -3 -a1 -c -H -HO- -g
LFLAGS = /CO /NOI /DE /PACKF /XN /A:512
DEFINES = -DFILE_NAMES_8_3 -D__WIN32__ -D__SYMANTEC_BUGS
!ELSE
OUTPUTDIR = .
CREATEOUTPUTDIR =
TARGETDIR = .
CREATETARGETDIR =
LIBS =
CFLAGS = -mn -o+time -D_WINDOWS -3 -a8 -c
LFLAGS = /NOI /DE /E /PACKF /XN /A:512
DEFINES =
!ENDIF
HFLAGS = $(CFLAGS)
MFLAGS = MASTERPROJ=$(PROJ)
LIBFLAGS = /C
RESFLAGS = -32
DEBUGGERFLAGS =
AFLAGS = $(CFLAGS)
HELPFLAGS =
MODEL = N
PAR = PROJS BATS OBJS
RCDEFINES =
LIBDIRS =
INCLUDES = -I..\include -I..\src -Ic:\wing\include
INCLUDEDOBJS =
OBJS = $(OUTPUTDIR)\accum.OBJ $(OUTPUTDIR)\alpha.OBJ $(OUTPUTDIR)\attrib.OBJ \
$(OUTPUTDIR)\bitmap.OBJ $(OUTPUTDIR)\blend.OBJ $(OUTPUTDIR)\bresenha.OBJ $(OUTPUTDIR)\clip.OBJ \
$(OUTPUTDIR)\context.OBJ $(OUTPUTDIR)\copypixe.OBJ $(OUTPUTDIR)\depth.OBJ $(OUTPUTDIR)\dither.OBJ \
$(OUTPUTDIR)\draw.OBJ $(OUTPUTDIR)\drawpixe.OBJ $(OUTPUTDIR)\enable.OBJ $(OUTPUTDIR)\eval2.OBJ \
$(OUTPUTDIR)\feedback.OBJ $(OUTPUTDIR)\fog.OBJ $(OUTPUTDIR)\get.OBJ $(OUTPUTDIR)\interp.OBJ \
$(OUTPUTDIR)\light.OBJ $(OUTPUTDIR)\lines.OBJ $(OUTPUTDIR)\list.OBJ $(OUTPUTDIR)\logic.OBJ \
$(OUTPUTDIR)\misc.OBJ $(OUTPUTDIR)\pb.OBJ $(OUTPUTDIR)\pixel.OBJ $(OUTPUTDIR)\points.OBJ \
$(OUTPUTDIR)\polygons.OBJ $(OUTPUTDIR)\quickpol.OBJ $(OUTPUTDIR)\readpixe.OBJ $(OUTPUTDIR)\scissor.OBJ \
$(OUTPUTDIR)\span.OBJ $(OUTPUTDIR)\stencil.OBJ $(OUTPUTDIR)\texture.OBJ $(OUTPUTDIR)\vertex.OBJ \
$(OUTPUTDIR)\wmesa.OBJ $(OUTPUTDIR)\xform.OBJ
RCFILES =
RESFILES =
SYMS =
HELPFILES =
BATS =
.SUFFIXES: .C .CP .CPP .CXX .CC .H .HPP .HXX .COM .EXE .DLL .LIB .RTF .DLG .ASM .RES .RC .OBJ
.C.OBJ:
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.c
.CPP.OBJ:
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.cpp
.CXX.OBJ:
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.cxx
.CC.OBJ:
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.cc
.CP.OBJ:
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.cp
.H.SYM:
$(CC) $(HFLAGS) $(DEFINES) $(INCLUDES) -HF -o.\$(*B).sym $*.h
.HPP.SYM:
$(CC) $(HFLAGS) $(DEFINES) $(INCLUDES) -HF -o.\$(*B).sym $*.hpp
.HXX.SYM:
$(CC) $(HFLAGS) $(DEFINES) $(INCLUDES) -HF -o.\$(*B).sym $*.hxx
.C.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.c -o$*.lst
.CPP.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.cpp -o$*.lst
.CXX.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.cxx -o$*.lst
.CP.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.cp -o$*.lst
.CC.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.cc -o$*.lst
.ASM.EXP:
$(CPP) $(CFLAGS) $(DEFINES) $(INCLUDES) $*.asm -o$*.lst
.OBJ.COD:
$(DISASM) $*.OBJ >$*.cod
.OBJ.EXE:
$(LNK) $(LFLAGS) @$(PROJ).LNK
.RTF.HLP:
$(HC) $(HELPFLAGS) $*.HPJ
.ASM.OBJ:
$(ASM) $(AFLAGS) $(DEFINES) $(INCLUDES) -o$*.obj $*.asm
.RC.RES:
$(RC) $(RCDEFINES) $(RESFLAGS) $(INCLUDES) $*.rc -o$*.res
.DLG.RES:
echo ^#include "windows.h" >$$$*.rc
echo ^IF EXIST "$*.h" >>$$$*.rc
echo ^#include "$*.h" >>$$$*.rc
echo ^#include "$*.dlg" >>$$$*.rc
$(RC) $(RCDEFINES) $(RESFLAGS) $(INCLUDES) $$$*.rc
-del $*.res
-ren $$$*.res $*.res
all: createdir $(PRECOMPILE) $(SYMS) $(OBJS) $(INCLUDEDOBJS) $(POSTCOMPILE) $(TARGETDIR)\$(PROJ).$(PROJTYPE) $(POSTLINK) _done
createdir:
$(CREATEOUTPUTDIR)
$(CREATETARGETDIR)
$(TARGETDIR)\$(PROJ).$(PROJTYPE): $(OBJS) $(INCLUDEDOBJS) $(RCFILES) $(RESFILES) $(HELPFILES)
LIB $(TARGETDIR)\$$SCW$$.$(PROJTYPE) $(LIBFLAGS)\
@<<
+\mesa\windows\accum +\mesa\windows\alpha +\mesa\windows\attrib &
+\mesa\windows\bitmap +\mesa\windows\blend +\mesa\windows\bresenha +\mesa\windows\clip &
+\mesa\windows\context +\mesa\windows\copypixe +\mesa\windows\depth +\mesa\windows\dither &
+\mesa\windows\draw +\mesa\windows\drawpixe +\mesa\windows\enable +\mesa\windows\eval2 &
+\mesa\windows\feedback +\mesa\windows\fog +\mesa\windows\get +\mesa\windows\interp &
+\mesa\windows\light +\mesa\windows\lines +\mesa\windows\list +\mesa\windows\logic &
+\mesa\windows\misc +\mesa\windows\pb +\mesa\windows\pixel +\mesa\windows\points &
+\mesa\windows\polygons +\mesa\windows\quickpol +\mesa\windows\readpixe +\mesa\windows\scissor &
+\mesa\windows\span +\mesa\windows\stencil +\mesa\windows\texture +\mesa\windows\vertex &
+\mesa\windows\wmesa +\mesa\windows\xform
<<
-del $(TARGETDIR)\$(PROJ).$(PROJTYPE)
-ren $(TARGETDIR)\$$SCW$$.$(PROJTYPE) $(PROJ).$(PROJTYPE)
-echo $(TARGETDIR)\$(PROJ).$(PROJTYPE) built
_done:
-echo $(PROJ).$(PROJTYPE) done
buildall: clean all
clean:
-del $(TARGETDIR)\$$SCW$$.$(PROJTYPE)
-del $(TARGETDIR)\$(PROJ).CLE
-del $(OUTPUTDIR)\SCPH.SYM
-del $(OBJS)
cleanres:
res: cleanres $(RCFILES) all
link:
LIB $$SCW$$.$(PROJTYPE) $(LIBFLAGS)\
@<<
+\mesa\windows\accum +\mesa\windows\alpha +\mesa\windows\attrib &
+\mesa\windows\bitmap +\mesa\windows\blend +\mesa\windows\bresenha +\mesa\windows\clip &
+\mesa\windows\context +\mesa\windows\copypixe +\mesa\windows\depth +\mesa\windows\dither &
+\mesa\windows\draw +\mesa\windows\drawpixe +\mesa\windows\enable +\mesa\windows\eval2 &
+\mesa\windows\feedback +\mesa\windows\fog +\mesa\windows\get +\mesa\windows\interp &
+\mesa\windows\light +\mesa\windows\lines +\mesa\windows\list +\mesa\windows\logic &
+\mesa\windows\misc +\mesa\windows\pb +\mesa\windows\pixel +\mesa\windows\points &
+\mesa\windows\polygons +\mesa\windows\quickpol +\mesa\windows\readpixe +\mesa\windows\scissor &
+\mesa\windows\span +\mesa\windows\stencil +\mesa\windows\texture +\mesa\windows\vertex &
+\mesa\windows\wmesa +\mesa\windows\xform
<<
-del $(TARGETDIR)\$(PROJ).$(PROJTYPE)
-ren $(TARGETDIR)\$$SCW$$.$(PROJTYPE) $(PROJ).$(PROJTYPE)
!IF EXIST (winmesa.dpd)
!INCLUDE winmesa.dpd
!ENDIF
$(OUTPUTDIR)\accum.OBJ: ..\src\accum.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\accum.obj ..\src\accum.c
$(OUTPUTDIR)\alpha.OBJ: ..\src\alpha.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\alpha.obj ..\src\alpha.c
$(OUTPUTDIR)\attrib.OBJ: ..\src\attrib.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\attrib.obj ..\src\attrib.c
$(OUTPUTDIR)\bitmap.OBJ: ..\src\bitmap.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\bitmap.obj ..\src\bitmap.c
$(OUTPUTDIR)\blend.OBJ: ..\src\blend.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\blend.obj ..\src\blend.c
$(OUTPUTDIR)\bresenha.OBJ: ..\src\bresenha.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\bresenha.obj ..\src\bresenha.c
$(OUTPUTDIR)\clip.OBJ: ..\src\clip.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\clip.obj ..\src\clip.c
$(OUTPUTDIR)\context.OBJ: ..\src\context.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\context.obj ..\src\context.c
$(OUTPUTDIR)\copypixe.OBJ: ..\src\copypixe.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\copypixe.obj ..\src\copypixe.c
$(OUTPUTDIR)\depth.OBJ: ..\src\depth.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\depth.obj ..\src\depth.c
$(OUTPUTDIR)\dither.OBJ: ..\src\dither.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\dither.obj ..\src\dither.c
$(OUTPUTDIR)\draw.OBJ: ..\src\draw.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\draw.obj ..\src\draw.c
$(OUTPUTDIR)\drawpixe.OBJ: ..\src\drawpixe.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\drawpixe.obj ..\src\drawpixe.c
$(OUTPUTDIR)\enable.OBJ: ..\src\enable.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\enable.obj ..\src\enable.c
$(OUTPUTDIR)\eval2.OBJ: ..\src\eval2.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\eval2.obj ..\src\eval2.c
$(OUTPUTDIR)\feedback.OBJ: ..\src\feedback.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\feedback.obj ..\src\feedback.c
$(OUTPUTDIR)\fog.OBJ: ..\src\fog.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\fog.obj ..\src\fog.c
$(OUTPUTDIR)\get.OBJ: ..\src\get.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\get.obj ..\src\get.c
$(OUTPUTDIR)\interp.OBJ: ..\src\interp.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\interp.obj ..\src\interp.c
$(OUTPUTDIR)\light.OBJ: ..\src\light.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\light.obj ..\src\light.c
$(OUTPUTDIR)\lines.OBJ: ..\src\lines.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\lines.obj ..\src\lines.c
$(OUTPUTDIR)\list.OBJ: ..\src\list.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\list.obj ..\src\list.c
$(OUTPUTDIR)\logic.OBJ: ..\src\logic.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\logic.obj ..\src\logic.c
$(OUTPUTDIR)\misc.OBJ: ..\src\misc.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\misc.obj ..\src\misc.c
$(OUTPUTDIR)\pb.OBJ: ..\src\pb.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\pb.obj ..\src\pb.c
$(OUTPUTDIR)\pixel.OBJ: ..\src\pixel.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\pixel.obj ..\src\pixel.c
$(OUTPUTDIR)\points.OBJ: ..\src\points.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\points.obj ..\src\points.c
$(OUTPUTDIR)\polygons.OBJ: ..\src\polygons.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\polygons.obj ..\src\polygons.c
$(OUTPUTDIR)\quickpol.OBJ: ..\src\quickpol.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\quickpol.obj ..\src\quickpol.c
$(OUTPUTDIR)\readpixe.OBJ: ..\src\readpixe.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\readpixe.obj ..\src\readpixe.c
$(OUTPUTDIR)\scissor.OBJ: ..\src\scissor.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\scissor.obj ..\src\scissor.c
$(OUTPUTDIR)\span.OBJ: ..\src\span.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\span.obj ..\src\span.c
$(OUTPUTDIR)\stencil.OBJ: ..\src\stencil.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\stencil.obj ..\src\stencil.c
$(OUTPUTDIR)\texture.OBJ: ..\src\texture.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\texture.obj ..\src\texture.c
$(OUTPUTDIR)\vertex.OBJ: ..\src\vertex.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\vertex.obj ..\src\vertex.c
$(OUTPUTDIR)\wmesa.OBJ: ..\src\wmesa.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\wmesa.obj ..\src\wmesa.c
$(OUTPUTDIR)\xform.OBJ: ..\src\xform.c
$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o$(OUTPUTDIR)\xform.obj ..\src\xform.c